A teaser photo of the new particle effects added:
Wednesday 28 November 2012
Wednesday 14 November 2012
GameSide: Unnamed 3DRoguelike
Sooo, I've been writing a 3D Roguelike game for the past few weeks, using Java and LibGDX. Here is a link to a early test of the game:
Jar file of game
And if you don't want to download anything, then here is a screeny from the game:
Here is a link to the repository containing the code for the game:
Repository
Jar file of game
And if you don't want to download anything, then here is a screeny from the game:
Here is a link to the repository containing the code for the game:
Repository
New Blog, Game Development and LibGDX
Welcome to my new blog! This will follow the development of my games, and any tutorials I can think of to write.
Things to expect:
GameSide: A 3D roguelike featuring completely procedurally generated content (maps, story, enemies, items, everything)
TutorialSide: Tutorials on getting LibGDX 3D code working, and writing everything with shaders.
Things to expect:
GameSide: A 3D roguelike featuring completely procedurally generated content (maps, story, enemies, items, everything)
TutorialSide: Tutorials on getting LibGDX 3D code working, and writing everything with shaders.
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