Thursday 14 March 2013

Android

My new android phone arrived yesterday so I finally got to try my game on it. And good news! It works!

Obviously android has issues with render to texture so the deferred rendering pipeline is a no go, however the forward render works great and I'm intending to implement per-pixel forward and normal mapped forward to give the android more choices.

Controls do however need a lot of work to make them nice, but meh... it works!

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