Sunday 10 March 2013

New particle system

Hello all! Just giving you all a little update on my current progress :)

I have spent the last week working on a new particle system for my game, one that supports animated effects, size changing, velocity changing etc all based on a timeline and keyframe system. It all works now, so all that is needed is a pretty editor and I can massively increase the quality of the particles :)

Screenshots and Videos will come soon once I create a decent looking animated fire / smoke spritesheet :p

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