Thursday 14 March 2013

Particle Editor

I'm sure you've all seen the videos of my game, and the particle system used for the fires and stuff. Well I've been hard at work massively upgrading the system to allow for timeline based changing attributes, (stuff like animation, multiple colour changes, velocity changing and variable sizes). Now this massively increases the complexity of creating a particle effect, and therefore I decided to write a editor to allow for creating the effects and testing the look of the effect in real-time.

It's nearly complete, only a few features left to implement but they are mostly convenience features, the editor as it stands is perfectly capable of creating the effects without issue.

Some screenies:



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