Other changes this week:
- New class 'Farmer'. This is your new starting class. The others are unlocked via quests.
- New skill trees for the farmer. It has abilities like Plough Face and Sow Pain.
- A load of new quests to do with upgrading the town, and some more not to do with that.
- Removed default bonus stats from heavy/medium/light armour, now making it a speed/defense tradeoff. Also increased the likelyhood of enchants so there should still be the stat boosts.
- Made weapon scaling have a falloff in effectiveness. Now stacking a certain attribute doesn't make you instantly op.
- Enemies now scale up in stats the deeper you go. So a goblin on floor 20 will be a bit tougher than on floor 1.
- Improved the keyboard controls slightly. You can now use abilities with the keyboard. Still can't navigate the menus with it though
You can download and play it here: